![]() ![]() USERS SHOULD CONSULT THEIR OWN TECHNICAL ADVISORS BEFORE IMPLEMENTING THE DESIGNS. THE DESIGNS DO NOT CONSTITUTE THE TECHNICAL OR OTHER PROFESSIONAL ADVICE OF CISCO, ITS SUPPLIERS OR PARTNERS. USERS ARE SOLELY RESPONSIBLE FOR THEIR APPLICATION OF THE DESIGNS. THE DESIGNS ARE SUBJECT TO CHANGE WITHOUT NOTICE. IN NO EVENT SHALL CISCO OR ITS SUPPLIERS BE LIABLE FOR ANY INDIRECT, SPECIAL, CONSEQUENTIAL, OR INCIDENTAL DAMAGES, INCLUDING, WITHOUT LIMITATION, LOST PROFITS OR LOSS OR DAMAGE TO DATA ARISING OUT OF THE USE OR INABILITY TO USE THE DESIGNS, EVEN IF CISCO OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. CISCO AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. For more information visitĪLL DESIGNS, SPECIFICATIONS, STATEMENTS, INFORMATION, AND RECOMMENDATIONS (COLLECTIVELY, "DESIGNS") IN THIS MANUAL ARE PRESENTED "AS IS," WITH ALL FAULTS. The CVD program consists of systems and solutions designed, tested, and documented to facilitate faster, more reliable, and more predictable customer deployments.
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![]() on the Live2D sample website and in their EULAs. The only rules you have to obey are those stated by Live2D Inc. How do I create Live2D avatars for FaceRig? You simply create a regular Live2D model by using the Cubism Editor and tutorials provided by Live2D, and then you tweak it using the FaceRig Studio documentation and import it in FaceRig Studio as a user-made Live2D Avatar.įind all the links in the Manuals Hub: Commercial use of FaceRig content that features Live2D avatars Monetizing strictly the Live2D model files (which are created by you and saved by using the Live2D Cubism Editor) is in no way regulated or limited by us, Holotech Studios (the makers of FaceRig Studio). Note that the Live2D avatars do not work with the timeline editor in FaceRig Studio. Use the provided 2D avatars or create your very own (by using the Live2D Cubism Editor 3.0 – not included) and import them in FaceRig! If you are an artist you’ll be happy to know that the Live2D Cubism Editor for creating new Live2D models is available for FREE for individuals or small business entities (as defined by Live2D in their EULA), for both leisure and commercial uses! For legal details (especially if you are a business) please read the Live2D Cubism Editor EULA. It allows users to add their hand-drawn avatars into FaceRig and have them move and behave as if they were 3D while keeping all the aspects that make hand-drawn 2D avatars special. With this upgrade Live2D models can be imported in FaceRig as avatars. What is Live2D? Live2D is an amazing external technology developed by very talented and passionate people from Tokyo, Japan. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). For sound base tracking you need a microphone. Sound Card: DirectX 9.0c compatible sound cardĪdditional Notes: For image based tracking you need a webcam. Graphics: NVIDIA GeForce GTX560 or equivalent Processor: Intel® Core™ i5-4570 3.20GHz or equivalent Internet connection is required for license activation. Note these are not floating licenses but can be migrated manually if needed. You can find the best practices for FaceRig Studio mo-cap by clicking here and some sample data to test out the fbx export by clicking here. The models need to be created according to a set of published specs. Open creation platform: you can make your own models or backgrounds (outside of FaceRig Studio), import and use them as your avatars. ![]() For a complete list of avatars available please see: /studio-available-avatars/
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